9/13/2023 0 Comments Fog cloud 5e sunlight![]() In the games I play in, this is the only rule that would apply to blinded creatures in general, and creatures with heavily obscured vision within a fog cloud specifically. This answer may not be RAW, but it is how I have seen this rule applied, it's simple, and I think it makes sense.īlinded: Attack rolls against blinded creatures have advantage, and attack rolls by blinded creatures are at disadvantage. ![]() My advice, save the fog cloud for out-of-combat scenarios and enemy spell casters. I try to make the context of the encounter meaningful when adjudicating stealth, rather than rely on the rather skimpy RAW to resolve all situations. Some DMs will try their damndest to squeeze some RAW out of it, but there are many, many strange scenarios the rules don't cover. Try the same thing with a firearm (if they existed in my setting) and your location is definitely revealed.Īs Oofta said, the stealth rules are vague. That doesn't strictly give away your position in my book, but it can certainly narrow down the guess work for an opponent who wants to fire into the fog from outside. Shoot a bow or throw a dagger? Minimal sound there, and all it really does is suggest a line of travel along the arrow path. Holding a torch in the fog? I'll rule that enough light penetrates the mists to give enemies a good idea for your center of mass, so you're no longer hidden (though a clever player might create a light source in the fog away from himself so as to draw fire!). Move a few spaces within the cloud on your next turn and quaff a healing potion? Hidden again. Cast a spell with a verbal component? You're no longer hidden. In 5e, everyone has 360 degree vision at all times, as far as the mechanics are concerned, making that impossible - unless the opponent is blind or something, but then you're already getting advantage, so being hidden en route to the attack provides no extra advantage, and then your location is revealed after the attack anyway.Īt my table, if you were standing in a fog cloud and not doing anything, you're hidden (unseen and unheard, per the block I posted earlier), no stealth check necessary. I think the part that confuses most new players (especially rogues) is the expectation they can hide, sneak up behind an opponent, and do a melee backstab. You'll find variation among DMs in how they adjudicate stealth. kobold pack tactics + NPC allies in melee), but it's great against ranged spell attacks, because most of them require "a target you can see." They cannot target you even if they know your location. More broadly speaking, fog cloud isn't great against ranged weapon attacks unless the attackers all have advantage for some reason (e.g. They're more likely to pull out melee weapons and charge in than guess your position. I run combats on a grid, so guessing your location would be a 1 in 56 chance (56 squares occupied by a 20 foot radius sphere), assuming you didn't reveal it through some action. If I were your DM, my NPCs would generally prefer to attack something outside the fog cloud, unless there's a good reason to be going directly after you. Same goes for creatures outside the fog and you targeting them. The DM may rule that other actions also reveal your location, like casting a spell with a verbal component. The big thing is that last line in the block above, about how making an attack reveals your location (it doesn't change the fact they can't see you, but you're no longer hidden). How this guessing happens is going to depend on the DM, so it's something to ask him/her. The NPC has to guess where in the fog cloud you are. If you are hidden - both unseen and unheard - when you make an attack, you give away your location when the attack hits or misses. When a creature can't see you, you have advantage on attack rolls against it. If the target isn't in the location you targeted, you automatically miss, but the DM typically just says that the attack missed, not whether you guessed the target's location correctly. This is true whether you're guessing the target's location or you're targeting a creature you can hear but not see. When you attack a target that you can't see, you have disadvantage on the attack roll. Posting the relevant PHB text as a point of reference:
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